| createArcHeightAnimation (WebGLAnimationTiming?) | in
WebGLGraphModelManager | Creates an animation that animates the height of a WebGLArcEdgeStyle and WebGLBridgeEdgeStyle. |
| createBeaconAnimation (WebGLBeaconAnimationType?, Color?, number?, number?, number?, number?, boolean?, boolean?, WebGLAnimationTiming?) | in
WebGLGraphModelManager | Creates a beacon effect around nodes and edges. |
| createDashAnimation (number?, WebGLAnimationTiming?) | in
WebGLGraphModelManager | Creates an animation that animates the dash pattern of a WebGLPolylineEdgeStyle, WebGLArcEdgeStyle, and WebGLBridgeEdgeStyle. |
| createEffectFadeAnimation (WebGLFadeAnimationType, Color?, Color?, WebGLAnimationTiming?) | in
WebGLGraphModelManager | Creates an animation that fades the colors of item effects like AMBIENT_FILL_COLOR. |
| createEffectPulseAnimation (WebGLPulseAnimationType?, number?, boolean?, WebGLAnimationTiming?) | in
WebGLGraphModelManager | Creates an animation that applies a pulsating effect to item effects like AMBIENT_FILL_COLOR . |
| createEffectScaleAnimation (WebGLScaleAnimationType?, number?, boolean?, WebGLAnimationTiming?) | in
WebGLGraphModelManager | Creates an animation that applies a scaling effect to item effects. |
| createFadeAnimation (WebGLFadeAnimationType, Color?, Color?, WebGLAnimationTiming?) | in
WebGLGraphModelManager | Creates an animation that fades the colors of nodes, edges, or labels. |
| createHaloAnimation (Color?, number?, boolean?, WebGLAnimationTiming?) | in
WebGLGraphModelManager | Creates a solid halo effect around nodes. |
| createPulseAnimation (WebGLPulseAnimationType?, number?, boolean?, WebGLAnimationTiming?) | in
WebGLGraphModelManager | Creates an animation that applies a pulsating effect to nodes, labels, or edges. |
| createScaleAnimation (WebGLScaleAnimationType?, number?, boolean?, WebGLAnimationTiming?) | in
WebGLGraphModelManager | Creates an animation that applies a scaling effect to nodes, edges, or labels. |
| createShakeAnimation (WebGLShakeAnimationType, number?, boolean?, WebGLAnimationTiming?) | in
WebGLGraphModelManager | Creates an animation that applies a shake effect to nodes, edges, or labels. |
| getAnimations (IModelItem) | in
WebGLGraphModelManager | Returns the currently associated animations for the given item. |