Remarks
An edge path consists of multiple points, represented by EdgePathPoint instances. These points define the edge's geometry, either as bends along the path or as port positions. The collection of all path points can be accessed via the pathPoints property.
This class cannot be instantiated
See Also
Developer's Guide
API
- bends, pathPoints, addBend
Members
Properties
Property Value
Property Value
true if this path point represents the source port; otherwise, false.Property Value
true if this path point represents the target port; otherwise, false.Gets the position of the path point.
Property Value
Gets the LayoutEdge to which this path point belongs.
Property Value
Property Value
Property Value
Methods
Determines whether the specified object is equal to the current EdgePathPoint.
Parameters
- obj: any
- The object to compare with the current instance.
Return Value
- boolean
trueif the specified object is equal to the current instance, otherwise,false.
The hash code is a numeric value that can be used to treat this object as a key in a hash table or similar data structure.
Two objects that are considered equal must have the same hash code. However, the reverse does not hold and two objects having the same hash code don't have to be equal. Ideally, the hash code should be roughly uniformly-distributed to prevent hash tables from performing poorly. Calculating the hash code is also a potentially frequent operation and should therefore be fast.
Return Value
- number
- the hash code for this object