| createVisual (IRenderContext, IHandle) | in
HandleInputMode | Creates the Visual for the given handle, if renderMode is set to SVG. |
| createButton (IRenderContext, boolean, Size) | in
CollapsibleNodeStyleDecoratorRenderer | Creates the button visual. |
| updateButton (IRenderContext, boolean, Size, Visual) | in
CollapsibleNodeStyleDecoratorRenderer | Updates the button visual. |
| createTemplate (IRenderContext, ILabel) | in
TemplateLabelStyleBase | Factory method that is called by the TemplateLabelStyleRenderer to create the visual that will be used for the display of the label. |
| createTemplate (IRenderContext, INode) | in
TemplateNodeStyleBase | Factory method that is called by the TemplateNodeStyleRenderer to create the visual that will be used for the display of the node. |
| createTemplate (IRenderContext, IPort) | in
TemplatePortStyleBase | Factory method that is called by the TemplatePortStyleRenderer to create the visual that will be used for the display of the port. |
| createTemplate (IRenderContext, IStripe) | in
TemplateStripeStyleBase | Factory method that is called by the TemplateStripeStyleRenderer to create the visual that will be used for the display of the stripe. |
| createVisual (IRenderContext, Rect, Object) | in
IVisualTemplate | This method is called by the framework to create a SvgVisual with the given bounds . |
| updateVisual (IRenderContext, SvgVisual, Rect, Object) | in
IVisualTemplate | This method updates or replaces a previously created SvgVisual to adjust to the changed bounds . |