| createVisual (IRenderContext, IHandle) | in
HandleInputMode | Creates the Visual for the given handle, if renderMode is set to SVG. |
| createVisual (IRenderContext) | in
ArrowNodeStyleRenderer | |
| updateVisual (IRenderContext, Visual) | in
ArrowNodeStyleRenderer | |
| createVisual (IRenderContext) | in
BevelNodeStyleRenderer | |
| updateVisual (IRenderContext, Visual) | in
BevelNodeStyleRenderer | |
| addToggleExpansionStateCommand (SvgVisual, INode, IRenderContext) | in
CollapsibleNodeStyleDecoratorRenderer | Adds the toggle expansion state command to the given button visual. |
| createButton (IRenderContext, boolean, Size) | in
CollapsibleNodeStyleDecoratorRenderer | Creates the button visual. |
| createVisual (IRenderContext) | in
CollapsibleNodeStyleDecoratorRenderer | Creates the visual for the given context. |
| updateButton (IRenderContext, boolean, Size, Visual) | in
CollapsibleNodeStyleDecoratorRenderer | Updates the button visual. |
| updateVisual (IRenderContext, Visual) | in
CollapsibleNodeStyleDecoratorRenderer | |
| createVisual (IRenderContext) | in
DefaultLabelStyleRenderer | |
| updateVisual (IRenderContext, Visual) | in
DefaultLabelStyleRenderer | |
| addArrows (IRenderContext, SVGGElement, IEdge, GeneralPath, IArrow, IArrow) | in
EdgeStyleBase | Adds the arrows to a given container. |
| createVisual (IRenderContext, IEdge) | in
EdgeStyleBase | Creates the visual. |
| updateArrows (IRenderContext, SVGGElement, IEdge, GeneralPath, IArrow, IArrow) | in
EdgeStyleBase | Updates the arrows in a given container. |
| updateVisual (IRenderContext, TVisual, IEdge) | in
EdgeStyleBase | Updates the visual previously created by createVisual. |
| createVisual (IRenderContext) | in
GeneralPathNodeStyleRenderer | |
| updateVisual (IRenderContext, Visual) | in
GeneralPathNodeStyleRenderer | |
| createVisual (IRenderContext) | in
GraphOverviewSvgVisualCreator | |
| getEdgeVisualCreator (IRenderContext, IEdge) | in
GraphOverviewSvgVisualCreator | Obtains the IVisualCreator for the given edge. |
| getGroupNodeVisualCreator (IRenderContext, INode) | in
GraphOverviewSvgVisualCreator | Obtains the IVisualCreator for the given group node. |
| getNodeVisualCreator (IRenderContext, INode) | in
GraphOverviewSvgVisualCreator | Obtains the IVisualCreator for the given node. |
| updateVisual (IRenderContext, Visual) | in
GraphOverviewSvgVisualCreator | |
| createVisual (IRenderContext) | in
GraphOverviewWebGLVisualCreator | |
| updateVisual (IRenderContext, Visual) | in
GraphOverviewWebGLVisualCreator | |
| createIconVisual (IRenderContext, boolean, Rect) | in
GroupNodeStyleRenderer | Creates the visual representation for the node's collapse/expand icon. |
| createVisual (IRenderContext) | in
GroupNodeStyleRenderer | |
| updateIconVisual (IRenderContext, boolean, Rect, SVGGElement) | in
GroupNodeStyleRenderer | Updates the visual representation for the node's collapse/expand icon previously created by createIconVisual. |
| updateVisual (IRenderContext, Visual) | in
GroupNodeStyleRenderer | |
| createVisual (IRenderContext) | in
IconLabelStyleRenderer | |
| updateVisual (IRenderContext, Visual) | in
IconLabelStyleRenderer | |
| createVisual (IRenderContext) | in
ImageNodeStyleRenderer | |
| updateVisual (IRenderContext, Visual) | in
ImageNodeStyleRenderer | |
| createLayoutTransform (IRenderContext, IOrientedRectangle, boolean) | in
LabelStyleBase | Creates a transform matrix that can be applied to a Visual to arrange it according to the given layout and autoFlip rule. |
| createVisual (IRenderContext, ILabel) | in
LabelStyleBase | Creates the visual. |
| updateVisual (IRenderContext, TVisual, ILabel) | in
LabelStyleBase | Updates the visual previously created by createVisual. |
| createVisual (IRenderContext, INode) | in
NodeStyleBase | Creates the visual representation for node . |
| updateVisual (IRenderContext, TVisual, INode) | in
NodeStyleBase | Updates a visual representation for node previously created by createVisual. |
| createVisual (IRenderContext) | in
PanelNodeStyleRenderer | |
| updateVisual (IRenderContext, Visual) | in
PanelNodeStyleRenderer | |
| createVisual (IRenderContext) | in
PathBasedEdgeStyleRenderer | |
| getObstacles (IRenderContext) | in
PathBasedEdgeStyleRenderer | Returns createPath unless isVisible yields false for the provided context and clip. |
| updateVisual (IRenderContext, Visual) | in
PathBasedEdgeStyleRenderer | |
| createVisual (IRenderContext, IPort) | in
PortStyleBase | Creates the visual. |
| updateVisual (IRenderContext, TVisual, IPort) | in
PortStyleBase | Updates the visual previously created by createVisual. |
| createVisual (IRenderContext) | in
RectangleNodeStyleRenderer | |
| updateVisual (IRenderContext, Visual) | in
RectangleNodeStyleRenderer | |
| createVisual (IRenderContext) | in
ShapeNodeStyleRenderer | |
| updateVisual (IRenderContext, Visual) | in
ShapeNodeStyleRenderer | |
| createVisual (IRenderContext) | in
ShinyPlateNodeStyleRenderer | |
| updateVisual (IRenderContext, Visual) | in
ShinyPlateNodeStyleRenderer | |
| createVisual (IRenderContext, IStripe) | in
StripeStyleBase | Creates the visual. |
| updateVisual (IRenderContext, TVisual, IStripe) | in
StripeStyleBase | Updates the visual previously created by createVisual. |
| createVisual (IRenderContext) | in
TableNodeStyleRenderer | |
| updateVisual (IRenderContext, Visual) | in
TableNodeStyleRenderer | |
| createTemplate (IRenderContext, ILabel) | in
TemplateLabelStyleBase | Factory method that is called by the TemplateLabelStyleRenderer to create the visual that will be used for the display of the label. |
| getPreferredSize (IRenderContext, ILabel) | in
TemplateLabelStyleBase | Determines the preferred size of the label if this style was applied. |
| createVisual (IRenderContext) | in
TemplateLabelStyleRenderer | Creates the visual by delegating to createTemplate and then initializing the control with the context. |
| getPreferredSizeCore (IRenderContext) | in
TemplateLabelStyleRenderer | Gets the size of the preferred for the current configuration using the provided context. |
| getPreferredSizeWithContext (IRenderContext, ILabel, ILabelStyle) | in
TemplateLabelStyleRenderer | Calculates the preferred size for the given label and style. |
| updateVisual (IRenderContext, Visual) | in
TemplateLabelStyleRenderer | Updates the visual correspondingly. |
| createTemplate (IRenderContext, INode) | in
TemplateNodeStyleBase | Factory method that is called by the TemplateNodeStyleRenderer to create the visual that will be used for the display of the node. |
| createVisual (IRenderContext) | in
TemplateNodeStyleRenderer | Creates the visual by delegating to createTemplate and then initializing the control with the context. |
| updateVisual (IRenderContext, Visual) | in
TemplateNodeStyleRenderer | Updates the component correspondingly. |
| createTemplate (IRenderContext, IPort) | in
TemplatePortStyleBase | Factory method that is called by the TemplatePortStyleRenderer to create the visual that will be used for the display of the port. |
| createVisual (IRenderContext) | in
TemplatePortStyleRenderer | Creates the visual by delegating to createTemplate and then initializing the visual with the context. |
| updateVisual (IRenderContext, Visual) | in
TemplatePortStyleRenderer | Updates the visual correspondingly. |
| createTemplate (IRenderContext, IStripe) | in
TemplateStripeStyleBase | Factory method that is called by the TemplateStripeStyleRenderer to create the visual that will be used for the display of the stripe. |
| createVisual (IRenderContext) | in
TemplateStripeStyleRenderer | Creates the visual by delegating to createTemplate and then initializing the control with the context. |
| updateVisual (IRenderContext, Visual) | in
TemplateStripeStyleRenderer | Updates the component correspondingly. |
| addBridges (IRenderContext, GeneralPath, IBridgeCreator?) | in
BridgeManager | Core method that will add bridges to a GeneralPath using the IBridgeCreator callback to determine the type of the bridges. |
| getObstacleHash (IRenderContext) | in
BridgeManager | Gets a hash code that describes the current state of the obstacles. |
| insertDefaultCustomBridge (IRenderContext, GeneralPath, Point, Point, number) | in
BridgeManager | Implementation that will be called by the default value of the defaultBridgeCreator to satisfy requests to createCustomBridge. |
| registerObstacle (IRenderContext, GeneralPath) | in
BridgeManager | Dynamically registers an obstacle path with the context during the rendering. |
| registerObstacleCubicCurve (IRenderContext, Point, Point, Point, Point) | in
BridgeManager | Dynamically registers a single obstacle cubic curve with the context during the rendering. |
| registerObstacleLine (IRenderContext, Point, Point) | in
BridgeManager | Dynamically registers a single obstacle line with the context during the rendering. |
| registerObstacleQuadCurve (IRenderContext, Point, Point, Point) | in
BridgeManager | Dynamically registers a single obstacle quadratic curve with the context during the rendering. |
| registerObstacles (IRenderContext) | in
BridgeManager | Called to initialize the context with the obstacles. |
| exportContent (IRenderContext) | in
CanvasComponent | Exports the graphical content for this CanvasComponent. |
| createVisual (IRenderContext) | in
DefaultPortCandidateDescriptor | |
| updateVisual (IRenderContext, Visual) | in
DefaultPortCandidateDescriptor | |
| getGraph (IRenderContext) | in
GraphObstacleProvider | Helper method that retrieves the IGraph to use from the context |
| getObstacles (IRenderContext) | in
GraphObstacleProvider | Iterates over all edges and nodes to query an IObstacleProvider from the IModelItem's lookup. |
| createVisual (IRenderContext) | in
GraphOverviewCanvasVisualCreator | |
| paintEdge (IRenderContext, CanvasRenderingContext2D, IEdge) | in
GraphOverviewCanvasVisualCreator | Callback that paints the specified edge . |
| paintGroupNode (IRenderContext, CanvasRenderingContext2D, INode) | in
GraphOverviewCanvasVisualCreator | Callback method that paints the specified node . |
| paintNode (IRenderContext, CanvasRenderingContext2D, INode) | in
GraphOverviewCanvasVisualCreator | Callback method that paints the specified node . |
| updateVisual (IRenderContext, Visual) | in
GraphOverviewCanvasVisualCreator | |
| createVisual (IRenderContext) | in
GridVisualCreator | |
| updateVisual (IRenderContext, Visual) | in
GridVisualCreator | |
| paint (IRenderContext, CanvasRenderingContext2D) | in
HtmlCanvasVisual | Paints onto the context using HTML5 Canvas operations. |
| create () | in
IBridgeCreator | Creates an implementation of the interface IBridgeCreator from the given definition. |
| createCustomBridge (IRenderContext, GeneralPath, Point, Point, number) | in
IBridgeCreator | Called by the BridgeManager if the getCrossingStyle method yields CUSTOM to actually insert a bridge into the given GeneralPath. |
| getBridgeHeight (IRenderContext) | in
IBridgeCreator | Gets the height of the bridge for the given IRenderContext. |
| getBridgeWidth (IRenderContext) | in
IBridgeCreator | Gets the width of the bridge for the given IRenderContext. |
| getCrossingStyle (IRenderContext) | in
IBridgeCreator | Gets the BridgeCrossingStyle to use in the given IRenderContext. |
| getOrientationStyle (IRenderContext) | in
IBridgeCreator | Gets the BridgeOrientationStyle to use in the given IRenderContext. |
| create (function(IRenderContext):GeneralPath) | in
IObstacleProvider | Creates an implementation of the interface IObstacleProvider by using the given function as implementation for its getObstacles method. |
| getObstacles (IRenderContext) | in
IObstacleProvider | Returns a path representing obstacles that would need bridges. |
| registerForChildrenIfNecessary (TVisual, function(IRenderContext, TVisual, boolean):TVisual) | in
IRenderContext | Registers a visual if children have registered themselves for disposal. |
| setDisposeCallback (TVisual, function(IRenderContext, TVisual, boolean):TVisual) | in
IRenderContext | Registers a callback which will be called when the visual will be removed from the visual tree. |
| create () | in
IVisualCreator | Creates an implementation of the interface IVisualCreator from the given definition. |
| createVisual (IRenderContext) | in
IVisualCreator | This method is called by the framework to create a Visual that will be included into the IRenderContext. |
| updateVisual (IRenderContext, Visual) | in
IVisualCreator | This method updates or replaces a previously created Visual for inclusion in the IRenderContext. |
| create () | in
IVisualTemplate | Creates an implementation of the interface IVisualTemplate from the given definition. |
| createVisual (IRenderContext, Rect, Object) | in
IVisualTemplate | This method is called by the framework to create a SvgVisual with the given bounds . |
| updateVisual (IRenderContext, SvgVisual, Rect, Object) | in
IVisualTemplate | This method updates or replaces a previously created SvgVisual to adjust to the changed bounds . |
| PrepareRenderContextEventArgs (IRenderContext) | in
PrepareRenderContextEventArgs | Initializes a new instance of the PrepareRenderContextEventArgs class. |
| createVisual (IRenderContext) | in
VoidVisualCreator | Returns null . |
| updateVisual (IRenderContext, Visual) | in
VoidVisualCreator | Returns null . |
| createVisual (IRenderContext) | in
WebGL2GraphOverviewVisualCreator | |
| updateVisual (IRenderContext, Visual) | in
WebGL2GraphOverviewVisualCreator | |
| render (IRenderContext, WebGL2RenderingContext) | in
WebGL2Visual | Renders into the context using WebGL2 operations. |
| render (IRenderContext, WebGLRenderingContext) | in
WebGLVisual | Renders into the context using WebGL operations. |