| addFoldingEdge (IFoldingEdgeFactory, IFoldingView, IEdge, INode, boolean, INode, boolean) | in
DefaultFoldingEdgeConverter | Actually adds the folding edge as a separate edge to the view, reusing existing view ports of the original source and target port, if reuseMasterPorts is enabled and that is possible for the given edge. |
| addFoldingEdge (IFoldingEdgeFactory, IFoldingView, IEdge, INode, boolean, INode, boolean) | in
ExcludingFoldingEdgeConverter | Always calls excludeFoldingEdge |
| addFoldingEdge (IFoldingEdgeFactory, IFoldingView, IEdge, INode, boolean, INode, boolean) | in
FoldingEdgeConverterBase | |
| addFoldingEdge (IFoldingEdgeFactory, IFoldingView, IEdge, INode, boolean, INode, boolean) | in
IFoldingEdgeConverter | This method gets called by the IFoldingView implementation to determine whether a given edge in the masterGraph should be represented by a folding edge in the given view. |
| create () | in
IFoldingEdgeConverter | Creates an implementation of the interface IFoldingEdgeConverter from the given definition. |
| addFirstSeparateEdge (IFoldingEdgeFactory, IFoldingView, IEdge, INode, boolean, INode, boolean) | in
MergingFoldingEdgeConverter | Adds the first separate edge to the source and target node pair using the addAsSeparateEdge method. |
| addFoldingEdge (IFoldingEdgeFactory, IFoldingView, IEdge, INode, boolean, INode, boolean) | in
MergingFoldingEdgeConverter | Tries to add the folding edge to an existing folding edge, considering the ignoreEdgeDirection property. |