| Package | com.yworks.graph.drawing |
| Class | public class ArrowPaintable |
| Inheritance | ArrowPaintable Object |
| Implements | IDisplayObjectCreator, IBoundsProvider |
IDisplayObjectCreator implementation returning a DisplayObject that renders arrowheads
and provides bounds for the drawing engine.
| Property | Defined By | ||
|---|---|---|---|
| anchor : IPoint [read-only]
The point the arrow is anchored to by reference. | ArrowPaintable | ||
| arrowType : uint [read-only]
Returns the type of the arrow as defined in ArrowType. | ArrowPaintable | ||
| direction : IPoint [read-only]
An IPoint which determines the direction of the arrow. | ArrowPaintable | ||
| fill : IFill
The IFill the arrow is filled with. | ArrowPaintable | ||
| length : Number [read-only]
The length of the arrow. | ArrowPaintable | ||
| scale : Number
Defines the scale, the arrow is painted with. | ArrowPaintable | ||
| stroke : IStroke
The IStroke the arrow's outline is drawn with. | ArrowPaintable | ||
| Method | Defined By | ||
|---|---|---|---|
Don't call the constructor directly - use the create factory method. | ArrowPaintable | ||
Returns a tight rectangular area where the whole rendering
would fit into. | ArrowPaintable | ||
[static]
Factory method which will create an arrow of the given type and dimensions. | ArrowPaintable | ||
createDisplayObject(context:IDisplayObjectContext):DisplayObject
Creates a new DisplayObject which represents the styled model item. | ArrowPaintable | ||
Transforms the given YGraphics matrix so that the arrow is pointing right and the arrow
tip is at (0, 0). | ArrowPaintable | ||
updateDisplayObject(oldDisplayObject:DisplayObject, context:IDisplayObjectContext):DisplayObject
Updates the given DisplayObject. | ArrowPaintable | ||
| Method | Defined By | ||
|---|---|---|---|
paintArrow(g:YGraphics):void
Paints the arrow in the given YGraphics object, assuming that the arrow is pointing to the right
and the arrow tip is at (0, 0). | ArrowPaintable | ||
| anchor | property |
anchor:IPoint [read-only] The point the arrow is anchored to by reference.
public function get anchor():IPoint| arrowType | property |
arrowType:uint [read-only]
Returns the type of the arrow as defined in ArrowType.
Has to be overridden by subclass implementations.
public function get arrowType():uintSee also
| direction | property |
direction:IPoint [read-only]
An IPoint which determines the direction of the arrow.
public function get direction():IPoint| fill | property |
fill:IFill
The IFill the arrow is filled with.
public function get fill():IFill public function set fill(value:IFill):void| length | property |
length:Number [read-only] The length of the arrow.
public function get length():Number| scale | property |
scale:NumberDefines the scale, the arrow is painted with.
public function get scale():Number public function set scale(value:Number):void| stroke | property |
stroke:IStroke
The IStroke the arrow's outline is drawn with.
public function get stroke():IStroke public function set stroke(value:IStroke):void| ArrowPaintable | () | Constructor |
public function ArrowPaintable(anchor:IPoint, direction:IPoint, length:Number)
Don't call the constructor directly - use the create factory method.
anchor:IPoint | |
direction:IPoint | |
length:Number |
| calculateBounds | () | method |
public function calculateBounds(scratch:IMutableRectangle, ctx:ICanvasContext):IRectangleReturns a tight rectangular area where the whole rendering would fit into.
Implementations can use the scratch rectangle to put their
results in and return it as the result of the operation.
Client has to always provide a non-null instance as
a parameter. They may however decide to return an internally
cached or dynamically created IRectangle implementation and
disregard the scratch parameter.
If calculating the bounds is too expensive or the painting is not
bound to a certain area, this method may return null.
If nothing is painted, this method should return an empty rectangle, where
either or both the width and height is non-positive or
ImmutableRectangle.Empty.
Parameters
scratch:IMutableRectangle — An instance that can optionally be used to fill with the
corresponding values and be returned
| |
ctx:ICanvasContext — The context to calculate the bounds for (currently not used)
|
IRectangle — The bounds or null to indicate an unbound area
|
| create | () | method |
public static function create(type:uint, anchor:IPoint, direction:IPoint, stroke:IStroke, fill:IFill):ArrowPaintableFactory method which will create an arrow of the given type and dimensions.
Parameters
type:uint — Type of the arrow as defined in ArrowType
| |
anchor:IPoint — The point the arrow is anchored to by reference.
| |
direction:IPoint — The direction of the arrow by reference.
| |
stroke:IStroke — The stroke the arrow is painted with.
| |
fill:IFill — The fill the arrow is filled with.
|
ArrowPaintable — An ArrowPaintable specified by the above parameters.
|
See also
| createDisplayObject | () | method |
public function createDisplayObject(context:IDisplayObjectContext):DisplayObject
Creates a new DisplayObject which represents the styled model item.
This implementation creates a new YDisplayObject and calls paint using the
objects YDisplayObject.
Parameters
context:IDisplayObjectContext |
DisplayObject |
See also
| paint | () | method |
public function paint(g:YGraphics, ctx:IPaintContext):void
Transforms the given YGraphics matrix so that the arrow is pointing right and the arrow
tip is at (0, 0).
The actual rendering of the arrow is delegated to paintArrow().
This method is called by createDisplayObject using the YGraphics of the newly created
YDisplayObject.
Parameters
g:YGraphics — The graphics context to paint into.
| |
ctx:IPaintContext — The paint context.
|
See also
| paintArrow | () | method |
protected function paintArrow(g:YGraphics):void
Paints the arrow in the given YGraphics object, assuming that the arrow is pointing to the right
and the arrow tip is at (0, 0).
This method is called by paint
Subclasses have to override this method
Parameters
g:YGraphics — The graphics context to paint into.
|
| updateDisplayObject | () | method |
public function updateDisplayObject(oldDisplayObject:DisplayObject, context:IDisplayObjectContext):DisplayObject
Updates the given DisplayObject.
Parameters
oldDisplayObject:DisplayObject | |
context:IDisplayObjectContext |
DisplayObject |
See also