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public interface MouseInputEditorProvider
This interface can be implemented by classes that provide MouseInputEditor instances for use
 in MouseInputMode for example.
 This interface serves as a callback and determines the right editor to use for a given mouse event.
 Typically NodeRealizer, EdgeRealizer, and Drawable implementations can implement
 this interface to allow for user interaction.
MouseInputMode, 
MouseInputEditor| Method Summary | |
|---|---|
|  MouseInputEditor | findMouseInputEditor(Graph2DView view,
                     double x,
                     double y,
                     HitInfo hitInfo)Sole callback method that determines the MouseInputEditor that should be activated if the mouse hovers over the given coordinates. | 
| Method Detail | 
|---|
MouseInputEditor findMouseInputEditor(Graph2DView view,
                                      double x,
                                      double y,
                                      HitInfo hitInfo)
view - the view that will host the editorx - the x coordinate of the mouse eventy - the y coordinate of the mouse eventhitInfo - the HitInfo that may be used to determine what instance to return or null
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