Package | com.yworks.graph.drawing |
Class | public class GeneralPathNodeStyle |
Inheritance | GeneralPathNodeStyle Object |
Implements | IGeneralPathNodeStyle |
IGeneralPathNodeStyle
.
Property | Defined By | ||
---|---|---|---|
fill : IFill
Gets the fill that is used to draw the shape. | GeneralPathNodeStyle | ||
path : GeneralPath
Get the path that defines the boundary of the shape. | GeneralPathNodeStyle | ||
stroke : IStroke
Gets the stroke that is used to draw the shape. | GeneralPathNodeStyle | ||
styleRenderer : IStyleRenderer [read-only]
Gets the renderer implementation that has been supplied to
this instance upon creation. | GeneralPathNodeStyle |
Method | Defined By | ||
---|---|---|---|
Create a new instance that uses the specified path and
the given renderer instance. | GeneralPathNodeStyle | ||
clone():Object
Creates a clone of this instance. | GeneralPathNodeStyle | ||
Prepares the rendering of an IModelItem in a CanvasComponent by
adding ICanvasObject's to the provided canvas. | GeneralPathNodeStyle |
Method | Defined By | ||
---|---|---|---|
Callback that creates the cloned instance for the clone() method. | GeneralPathNodeStyle |
fill | property |
fill:IFill
Gets the fill that is used to draw the shape.
public function get fill():IFill
public function set fill(value:IFill):void
path | property |
path:GeneralPath
Get the path that defines the boundary of the shape.
The path must be defined in such a way that <0,0> will
be at the top left of a node's INode.layout
and <1,1> will be at the lower right.
The path will be scaled accordingly during the painting.
public function get path():GeneralPath
public function set path(value:GeneralPath):void
stroke | property |
stroke:IStroke
Gets the stroke that is used to draw the shape.
public function get stroke():IStroke
public function set stroke(value:IStroke):void
styleRenderer | property |
styleRenderer:IStyleRenderer
[read-only] Gets the renderer implementation that has been supplied to this instance upon creation.
public function get styleRenderer():IStyleRenderer
GeneralPathNodeStyle | () | Constructor |
public function GeneralPathNodeStyle(path:GeneralPath, renderer:GeneralPathNodeStyleRenderer = null)
Create a new instance that uses the specified path
and
the given renderer instance. If renderer
is null, a default
GeneralPathRenderer
instance is created.
path:GeneralPath — The GeneralPath that determines the shape of the node.
| |
renderer:GeneralPathNodeStyleRenderer (default = null ) — The style renderer to use with this instance.
|
clone | () | method |
public function clone():Object
Creates a clone of this instance.
ReturnsObject — A clone of this instance.
|
createClone | () | method |
protected function createClone():GeneralPathNodeStyle
Callback that creates the cloned instance for the clone() method.
ReturnsGeneralPathNodeStyle |
install | () | method |
public function install(canvas:CanvasComponent, group:ICanvasObjectGroup, modelItem:IModelItem):Array
Prepares the rendering of an IModelItem
in a CanvasComponent
by
adding ICanvasObject
's to the provided canvas.
Implementations may add zero or more ICanvasObject
instances to
the given CanvasComponent
. The group
parameter
can be used as a hint for implementations. They can add their newly created
canvas objects to the given group. However they are not obliged to do that.
Parameters
canvas:CanvasComponent — The canvas to install the canvas objects in.
| |
group:ICanvasObjectGroup — A hint that tells the implementation where to add the canvas objects.
| |
modelItem:IModelItem — The item to install a visual representation for.
|
Array — An array of zero or more canvas objects that have been installed
in the canvas by this method or null if nothing was installed.
|