Packagecom.yworks.canvas.input
Classpublic class MoveViewportInputMode
InheritanceMoveViewportInputMode Inheritance StateMachineInputMode Inheritance AbstractConcurrentInputMode Inheritance AbstractInputMode Inheritance flash.events.EventDispatcher

An IInputMode implementation that can be used to grab and drag the viewport of the control it is installed in.

This implementation will request the InputMutex as soon as it recognizes a mouse drag.



Public Properties
 PropertyDefined By
 InheritedcanceledState : State
[read-only] Returns the canceled state of the state machine.
StateMachineInputMode
 Inheritedcanvas : CanvasComponent
[read-only] The canvas instance this mode is currently installed in or null
AbstractInputMode
 Inheritedcontroller : ConcurrencyController
Gets or injects the ConcurrencyController for this instance.
AbstractConcurrentInputMode
  dragCursor : Cursor
The cursor to use during the dragging.
MoveViewportInputMode
  draggedRecognizer : Function
Gets or sets the "dragged" state recognizer.
MoveViewportInputMode
 Inheritedenabled : Boolean
Gets or sets the enabled state of this input mode.
AbstractConcurrentInputMode
 InheritedinputModeContext : IInputModeContext
[read-only] The context instance this mode is currently installed in or null if this instance is not installed.
AbstractInputMode
 Inheritedinstalled : Boolean
[read-only] Whether this mode is currently installed, i.e if a call to the canvas property will yield a non-null result.
AbstractInputMode
 InheritedlastMouseEvent : CanvasMouseEvent
[read-only] Returns the last mouse event.
StateMachineInputMode
 InheritedpreferredCursor : Cursor
Gets or sets the cursor this mode would like to have displayed in the CanvasComponent.
AbstractConcurrentInputMode
  pressedRecognizer : Function
Gets or sets the "pressed" state recognizer.
MoveViewportInputMode
  releasedRecognizer : Function
Gets or sets the "released" state recognizer.
MoveViewportInputMode
 InheritedstartState : State
[read-only] Returns the start state of the state machine.
StateMachineInputMode
 InheritedstateMachine : StateMachine
[read-only] Gets the state machine.
StateMachineInputMode
 InheritedstoppedState : State
[read-only] Returns the stopped state of the state machine.
StateMachineInputMode
Protected Properties
 PropertyDefined By
 Inherited_lastEvent : Event
The last Event that has been delivered to this instance.
StateMachineInputMode
 Inherited_lastMouseEvent : CanvasMouseEvent
The last MouseEvent that has been delivered to this instance.
StateMachineInputMode
 InheritedstopEventRecognizer : Function
[read-only] An event recognizer for the state machine that is triggered if this mode has been stoppped.
StateMachineInputMode
Public Methods
 MethodDefined By
  
Constructor.
MoveViewportInputMode
  
cancel():void
[override] Cancels navigation.
MoveViewportInputMode
 Inherited
dispose():void
Disposes this input mode.
AbstractInputMode
 Inherited
Installs this mode into the canvas of the given context.
AbstractInputMode
 Inherited
Runs the machine using a special reset event.
StateMachineInputMode
 Inherited
run(evt:Event):void
Tries to run the virtual machine using the pair of source and event argument to determine which transition to take.
StateMachineInputMode
 Inherited
stop():Boolean
[override] Runs the machine using a special stop event.
StateMachineInputMode
 Inherited
Uninstalls this mode from the canvas.
AbstractInputMode
Protected Methods
 MethodDefined By
  
Called by the state machine when the state changes from prepared to the start state.
MoveViewportInputMode
  
Called by the state machine to begin the dragging when the mouse is dragged.
MoveViewportInputMode
 Inherited
canRequestMutex():Boolean
Determines whether this instance can request the InputMutex.
AbstractConcurrentInputMode
 Inherited
Factory method that creates a canceled State for the given machine.
StateMachineInputMode
 Inherited
Factory method that creates a start State for the given machine.
StateMachineInputMode
 Inherited
Factory method that creates the state machine.
StateMachineInputMode
 Inherited
Factory method that creates a stopped State for the given machine.
StateMachineInputMode
  
Called by the state machine to drag the viewport.
MoveViewportInputMode
  
Called by the state machine once the dragging has been finished.
MoveViewportInputMode
 Inherited
AbstractInputMode
 Inherited
AbstractInputMode
 Inherited
AbstractInputMode
 Inherited
AbstractInputMode
 Inherited
hasMutex():Boolean
Determines whether this instance owns the input mutex.
AbstractConcurrentInputMode
 Inherited
initialize():void
Performs one-time initialization of this instance.
AbstractInputMode
  
initializeStateMachine(machine:StateMachine, startState:State, canceledState:State, stoppedState:State, finishedState:State):void
[override] Called to initialize the state machine.
MoveViewportInputMode
  
[override]
MoveViewportInputMode
 Inherited
Installs all necessary listeners to trigger the run method.
StateMachineInputMode
 Inherited
invalidate():void
Convenience method for subclass implementations that invalidates the canvasComponent this mode is currently installed in.
AbstractInputMode
 Inherited
isCancelEvent(evt:Event):Boolean
Method that identifies an event as a cancel event.
StateMachineInputMode
 Inherited
isDisabledEvent(evt:Event):Boolean
Method that identifies an event as a disabled event.
StateMachineInputMode
 Inherited
isEnabledEvent(evt:Event):Boolean
Method that identifies an event as an enabled event.
StateMachineInputMode
 Inherited
isMutexAquiredEvent(evt:Event):Boolean
Method that identifies an event as a mutexAquired event.
StateMachineInputMode
 Inherited
isMutexLostEvent(evt:Event):Boolean
Method that identifies an event as a mutexLost event.
StateMachineInputMode
 Inherited
isStopEvent(evt:Event):Boolean
Method that identifies an event as a stop event.
StateMachineInputMode
 Inherited
Called when the cancel state has been entered.
StateMachineInputMode
 Inherited
onDisable():void
Runs the state machine using a disable event.
StateMachineInputMode
 Inherited
onDisabled():void
Called when the enabled property changes to false.
AbstractConcurrentInputMode
 Inherited
onEnable():void
Runs the state machine using a enable event.
StateMachineInputMode
 Inherited
onEnabled():void
Called when the enabled property changes to true.
AbstractConcurrentInputMode
 Inherited
StateMachineInputMode
 Inherited
[override] Runs the state machine using a mutex obtained event.
StateMachineInputMode
 Inherited
[override] Runs the state machine using a mutex lost event.
StateMachineInputMode
 Inherited
onPreferredCursorChanged(oldValue:Cursor, newValue:Cursor):void
Called when the preferredCursor property changes.
AbstractConcurrentInputMode
 Inherited
onRun(evt:Event):void
Callback method that will be called after the state machine has been run using the arguments provided.
StateMachineInputMode
 Inherited
Called when the cancel state has been entered.
StateMachineInputMode
  
Called by the state machine to prepare the move gesture when the mouse is pressed.
MoveViewportInputMode
 Inherited
Releases the mutex that is currently owned by this instance.
AbstractConcurrentInputMode
 Inherited
Requests the InputMutex from the current controller.
AbstractConcurrentInputMode
 Inherited
StateMachineInputMode
 Inherited
setPreferredCursorTransition(cursorClass:Class):Function
Factory method that can be used to obtain an listener implementation that sets the given preferredCursor.
StateMachineInputMode
 Inherited
Factory method that can be used to obtain a listener implementation that resets the preferredCursor.
StateMachineInputMode
 Inherited
[override] Uninstalls this mode from the canvas.
StateMachineInputMode
 Inherited
Uninstalls all listeners, this instance has installed on calling intallListeners()
StateMachineInputMode
Events
 Event Summary Defined By
 InheritedDispatched after the input mode was installed.AbstractInputMode
 InheritedDispatched before the input mode will be installed.AbstractInputMode
 InheritedDispatched when the default cursor changed.AbstractConcurrentInputMode
 InheritedDispatched after the input mode was uninstalled.AbstractInputMode
 InheritedDispatched before the input mode will be uninstalled.AbstractInputMode
Public Constants
 ConstantDefined By
 InheritedINSTALLED : String = installed
[static]
AbstractInputMode
 InheritedINSTALLING : String = installing
[static]
AbstractInputMode
 InheritedPREFERRED_CURSOR_CHANGED : String = preferredCursorChanged
[static]
AbstractConcurrentInputMode
 InheritedUNINSTALLED : String = uninstalled
[static]
AbstractInputMode
 InheritedUNINSTALLING : String = uninstalling
[static]
AbstractInputMode
Property Detail
dragCursorproperty
dragCursor:Cursor

The cursor to use during the dragging.

The default value is CursorProvider.HAND.


Implementation
    public function get dragCursor():Cursor
    public function set dragCursor(value:Cursor):void
draggedRecognizerproperty 
draggedRecognizer:Function

Gets or sets the "dragged" state recognizer.

This recognizer instance determines when the user is dragging the viewport.


Implementation
    public function get draggedRecognizer():Function
    public function set draggedRecognizer(value:Function):void
pressedRecognizerproperty 
pressedRecognizer:Function

Gets or sets the "pressed" state recognizer.

This recognizer instance will be used to determine when the user begins the navigation gesture.


Implementation
    public function get pressedRecognizer():Function
    public function set pressedRecognizer(value:Function):void
releasedRecognizerproperty 
releasedRecognizer:Function

Gets or sets the "released" state recognizer.

This instance determines when the user has finished dragging the viewport.


Implementation
    public function get releasedRecognizer():Function
    public function set releasedRecognizer(value:Function):void
Constructor Detail
MoveViewportInputMode()Constructor
public function MoveViewportInputMode()

Constructor.

Method Detail
abort()method
protected function abort(te:TransitionEvent):void

Called by the state machine when the state changes from prepared to the start state.

Parameters

te:TransitionEvent

begin()method 
protected function begin(te:TransitionEvent):void

Called by the state machine to begin the dragging when the mouse is dragged.

Parameters

te:TransitionEvent

cancel()method 
override public function cancel():void

Cancels navigation.

drag()method 
protected function drag(te:TransitionEvent):void

Called by the state machine to drag the viewport.

Parameters

te:TransitionEvent

end()method 
protected function end(te:TransitionEvent):void

Called by the state machine once the dragging has been finished.

Parameters

te:TransitionEvent

initializeStateMachine()method 
override protected function initializeStateMachine(machine:StateMachine, startState:State, canceledState:State, stoppedState:State, finishedState:State):void

Called to initialize the state machine.

Parameters

machine:StateMachine — The machine to initialize and configure
 
startState:State — The start state to use.
 
canceledState:State — The canceled state to use.
 
stoppedState:State — The stopped state to use.
 
finishedState:State — The finished state to use.

installCore()method 
override protected function installCore(context:IInputModeContext):void

Parameters

context:IInputModeContext

prepare()method 
protected function prepare(te:TransitionEvent):void

Called by the state machine to prepare the move gesture when the mouse is pressed.

Parameters

te:TransitionEvent