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public interface MouseInputEditorProvider
This interface can be implemented by classes that provide MouseInputEditor instances for use
in MouseInputMode for example.
This interface serves as a callback and determines the right editor to use for a given mouse event.
Typically NodeRealizer, EdgeRealizer, and Drawable implementations can implement
this interface to allow for user interaction.
MouseInputMode,
MouseInputEditor
| Method Summary | |
|---|---|
MouseInputEditor |
findMouseInputEditor(Graph2DView view,
double x,
double y,
HitInfo hitInfo)
Sole callback method that determines the MouseInputEditor that should be activated if the mouse hovers over the given coordinates. |
| Method Detail |
|---|
MouseInputEditor findMouseInputEditor(Graph2DView view,
double x,
double y,
HitInfo hitInfo)
view - the view that will host the editorx - the x coordinate of the mouse eventy - the y coordinate of the mouse eventhitInfo - the HitInfo that may be used to determine what instance to return or null
null
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