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See:
Description
| Interface Summary | |
|---|---|
| AnimationListener | A listener for animation events. |
| AnimationObject | A general interface for objects that perform a sequence of animation steps. |
| CompositeAnimationObject | Specifies the contract of composite animation objects. |
| Class Summary | |
|---|---|
| AnimationEvent | An event that is is used for the communication between an animation object or player and an animation listener. |
| AnimationFactory | Factory class that provides methods to create meta animations. |
| AnimationPlayer | An animation player that interprets a given animation object. |
Provides core classes and interfaces for a general animation framework.
Class AnimationPlayer governs an actual animation process.
It "plays" the animation generated by a given AnimationObject implementation,
and notifies registered AnimationListeners so that they can update their
associated views.
Factory class AnimationFactory allows to build CompositeAnimationObject
where the contained animations can be "played" concurrently, sequentially, or repeatedly.
ViewAnimationFactory provides high-quality animations
and visual effects for node realizers, edge realizers, but also drawables.
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