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java.lang.Object y.io.gml.NodeRealizerObjectEncoder
public class NodeRealizerObjectEncoder
This class can encode NodeRealizers in valid GML
Constructor Summary | |
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NodeRealizerObjectEncoder()
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Method Summary | |
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void |
encode(java.lang.Object item,
GMLEncoder enc)
This method will try to encode the given object using the GMLEncoder |
static java.lang.String |
encodeShape(byte shapeType)
Encodes a ShapeNodeRealizer shape constant to a GML value. |
protected java.lang.String |
encodeType(java.lang.String qualifiedName)
Returns the external form of the given qualified class name. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public NodeRealizerObjectEncoder()
Method Detail |
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public void encode(java.lang.Object item, GMLEncoder enc) throws java.io.IOException
ObjectEncoder
encode
in interface ObjectEncoder
item
- the object to be encodedenc
- an encoder
java.io.IOException
- in the case of an I/O exceptionprotected java.lang.String encodeType(java.lang.String qualifiedName)
By default, this method delegates to YGFIOHandler.encode(String)
.
Note: To prevent obfuscation from breaking user data and style property serialization, an explicit class name encoding should be specified for user data types and style property value types.
YGFIOHandler.addEncoding(String, String)
,
NodeGraphicsParser.decodeType(String)
public static java.lang.String encodeShape(byte shapeType)
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© Copyright 2000-2022, yWorks GmbH. All rights reserved. |
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