public class TableNodeStyleRenderer extends Object implements INodeStyleRenderer, IShapeGeometry, IBoundsProvider, IVisibilityTestable, IMarqueeTestable, IHitTestable, ILookup, IVisualCreator
TableNodeStyle instances.EMPTY, UNBOUNDEDALWAYS, NEVERALWAYS, NEVERALWAYS, NEVER| Constructor and Description |
|---|
TableNodeStyleRenderer() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
configure()
Prepares this instance for subsequent calls after the style and node have been initialized.
|
Node |
createVisual(IRenderContext context)
This method is called by the framework to create a
Node that will be included into the IRenderContext. |
protected INodeStyle |
getBackgroundStyle()
Get the
background style that is currently used by this renderer. |
RectD |
getBounds(ICanvasContext context)
Returns a tight rectangular area where the whole rendering would fit into.
|
IBoundsProvider |
getBoundsProvider(INode node,
INodeStyle style)
Gets an implementation of the
IBoundsProvider interface that can handle the provided node and its associated
style. |
ILookup |
getContext(INode node,
INodeStyle style)
Gets a temporary context instance that can be used to query additional information for the node's style.
|
IHitTestable |
getHitTestable(INode node,
INodeStyle style)
Gets an implementation of the
IHitTestable interface that can handle the provided node and its associated
style. |
PointD |
getIntersection(PointD inner,
PointD outer)
Returns the intersection for the given line with this shape's geometry.
|
IMarqueeTestable |
getMarqueeTestable(INode node,
INodeStyle style)
Gets an implementation of the
IMarqueeTestable interface that can handle the provided node and its associated
style. |
protected INode |
getNode()
Gets the currently configured node.
|
GeneralPath |
getOutline()
Returns the outline of the shape or
null. |
IShapeGeometry |
getShapeGeometry(INode node,
INodeStyle style)
Gets an implementation of the
IShapeGeometry interface that can handle the provided node and its associated
style. |
protected TableNodeStyle |
getStyle()
Gets the currently configured style.
|
protected ITable |
getTable()
Gets the table object that should be used for rendering.
|
protected TableRenderingOrder |
getTableRenderingOrder()
Get the
TableRenderingOrder that is currently used by this renderer. |
IVisibilityTestable |
getVisibilityTestable(INode node,
INodeStyle style)
Gets an implementation of the
IVisibilityTestable interface that can handle the provided node and its associated
style. |
IVisualCreator |
getVisualCreator(INode node,
INodeStyle style)
Gets an implementation of the
IVisualCreator interface that can handle the provided node and its associated
style. |
boolean |
isHit(IInputModeContext context,
PointD location)
Determines if something has been hit at the given coordinates in the world coordinate system.
|
boolean |
isInBox(IInputModeContext context,
RectD rectangle)
This callback returns
true if the corresponding item is considered to intersect the given rectangular box. |
boolean |
isInside(PointD location)
Checks whether the given coordinate is deemed to lie within the shape's geometric bounds.
|
boolean |
isVisible(ICanvasContext context,
RectD rectangle)
Determines whether an element might intersect the visible region for a given context.
|
<TLookup> TLookup |
lookup(Class<TLookup> type)
Returns an instance that implements the given type or
null. |
protected void |
setNode(INode value)
Sets the currently configured node.
|
protected void |
setStyle(TableNodeStyle value)
Sets the currently configured style.
|
Node |
updateVisual(IRenderContext context,
Node oldVisual)
This method updates or replaces a previously created
Node for inclusion in the IRenderContext. |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitfromRectanglecreatecreateDictionaryLookup, createDynamic, createSingle, createSingle, createWrapped, lookup, lookup, safeLookupprotected void configure()
Upon invocation the Style and Node properties have been populated by the
getVisualCreator(INode, INodeStyle), getBoundsProvider(INode, INodeStyle),
getHitTestable(INode, INodeStyle), or getMarqueeTestable(INode, INodeStyle) methods.
This is an empty implementation. Subclasses might have to override this method.
public Node createVisual(IRenderContext context)
IVisualCreatorNode that will be included into the IRenderContext.
CanvasControl uses this interface through the ICanvasObjectDescriptor
to populate the visual canvas object tree.
createVisual in interface IVisualCreatorcontext - The context that describes where the visual will be used.null.IVisualCreator.updateVisual(IRenderContext, Node)protected INodeStyle getBackgroundStyle()
background style that is currently used by this renderer.
This implementation retrieves the BackgroundStyle from the owning style
background style that is currently used by this renderer.public RectD getBounds(ICanvasContext context)
IBoundsProvider
If calculating the bounds is too expensive or the rendering is not bound to a certain area, this method may return
RectD.INFINITE. If nothing is rendered, this method should return an empty rectangle, where either or both
the width and height is non-positive or RectD.EMPTY.
getBounds in interface IBoundsProvidercontext - the context to calculate the bounds forRectD.EMPTY to indicate an unbound areapublic IBoundsProvider getBoundsProvider(INode node, INodeStyle style)
INodeStyleRendererIBoundsProvider interface that can handle the provided node and its associated
style.
This method may return a flyweight implementation.
getBoundsProvider in interface INodeStyleRenderernode - The node to provide an instance forstyle - The style to use for the calculating the painting boundspublic ILookup getContext(INode node, INodeStyle style)
INodeStyleRenderer
Implementations may return ILookup.EMPTY if they don't support this, but may not return null.
getContext in interface INodeStyleRenderernode - The node to provide a context instance for.style - The style to use for the context.null lookup implementation.ILookup.EMPTY,
ILookuppublic IHitTestable getHitTestable(INode node, INodeStyle style)
INodeStyleRendererIHitTestable interface that can handle the provided node and its associated
style.
This method may return a flyweight implementation.
getHitTestable in interface INodeStyleRenderernode - The node to provide an instance forstyle - The style to use for the querying hit testsnull to indicate that the node cannot be hit tested.public PointD getIntersection(PointD inner, PointD outer)
IShapeGeometrygetIntersection in interface IShapeGeometryinner - The first point of the line that is inside the shape.outer - The second point of the line that is outside the shape.public IMarqueeTestable getMarqueeTestable(INode node, INodeStyle style)
INodeStyleRendererIMarqueeTestable interface that can handle the provided node and its associated
style.
This method may return a flyweight implementation.
getMarqueeTestable in interface INodeStyleRenderernode - The node to provide an instance forstyle - The style to use for the querying marquee intersection test.protected final INode getNode()
setNode(INode)public GeneralPath getOutline()
IShapeGeometrynull.getOutline in interface IShapeGeometrynull if no outline can be provided.public IShapeGeometry getShapeGeometry(INode node, INodeStyle style)
INodeStyleRendererIShapeGeometry interface that can handle the provided node and its associated
style.
This method may return a flyweight implementation.
getShapeGeometry in interface INodeStyleRenderernode - The node to provide an instance forstyle - The style to use for the renderingprotected final TableNodeStyle getStyle()
setStyle(TableNodeStyle)protected ITable getTable()
This implementation delegates to the Table provided by the Table property.
protected TableRenderingOrder getTableRenderingOrder()
TableRenderingOrder that is currently used by this renderer.
This implementation retrieves the TableRenderingOrder from the owning style
TableRenderingOrder that is currently used by this renderer.public IVisibilityTestable getVisibilityTestable(INode node, INodeStyle style)
INodeStyleRendererIVisibilityTestable interface that can handle the provided node and its associated
style.
This method may return a flyweight implementation.
getVisibilityTestable in interface INodeStyleRenderernode - The node to provide an instance forstyle - The style to use for the testing the visibilitypublic IVisualCreator getVisualCreator(INode node, INodeStyle style)
INodeStyleRendererIVisualCreator interface that can handle the provided node and its associated
style.
This method may return a flyweight implementation, but never null.
getVisualCreator in interface INodeStyleRenderernode - The node to provide an instance forstyle - The style to use for the creation of the visualnull but should yield a void
implementation instead.VoidVisualCreator.INSTANCEpublic boolean isHit(IInputModeContext context, PointD location)
IHitTestable
Implementations should inspect the HitTestRadius and
take the value into account when performing hit tests. This allows the user to hit elements even if the zoom level is
very small and allows for accurate hit tests at greater zoom levels.
isHit in interface IHitTestablecontext - the context the hit test is performed inlocation - the coordinates in world coordinate systempublic boolean isInBox(IInputModeContext context, RectD rectangle)
IMarqueeTestabletrue if the corresponding item is considered to intersect the given rectangular box.
This method may return false if the item cannot be selected using a selection marquee or optionally if the item
is only partially contained within the box.
Implementations should respect the HitTestRadius if
marquee selections should behave differently on different zoom levels.
isInBox in interface IMarqueeTestablecontext - the current input mode contextrectangle - the box describing the marquee's boundstrue if the item is considered to be captured by the marqueepublic boolean isInside(PointD location)
IShapeGeometryisInside in interface IShapeGeometrylocation - The point to test.public boolean isVisible(ICanvasContext context, RectD rectangle)
IVisibilityTestable
Conservative implementations can always return true.
isVisible in interface IVisibilityTestablecontext - The context to determine the visibility for.rectangle - The visible region clip.false if and only if it is safe not to paint the element because it would not affect the given clipping region.public <TLookup> TLookup lookup(Class<TLookup> type)
ILookupnull.
Typically, this method will be called in order to obtain a different view or
aspect of the current instance. This is quite similar to casting or using
a super type or interface of this instance, but is not limited to inheritance or
compile time constraints. An instance implementing this method is not
required to return non-null implementations for the types, nor does it
have to return the same instance any time. Also it depends on the
type and context whether the instance returned stays up to date or needs to
be reobtained for subsequent use.protected final void setNode(INode value)
value - The Node to set.getNode()protected final void setStyle(TableNodeStyle value)
value - The Style to set.getStyle()public Node updateVisual(IRenderContext context, Node oldVisual)
IVisualCreatorNode for inclusion in the IRenderContext.
The CanvasControl uses this method to give implementations a chance to update an existing
Visual that has previously been created by the same instance during a call to IVisualCreator.createVisual(IRenderContext).
Implementation may update the oldVisual and return that same reference, or create a new visual and return the
new instance or null.
updateVisual in interface IVisualCreatorcontext - The context that describes where the visual will be used in.oldVisual - The visual instance that had been returned the last time the IVisualCreator.createVisual(IRenderContext) method was called on
this instance.oldVisual, if this instance modified the visual, or a new visual that should replace the existing one in the
canvas object visual tree.IVisualCreator.createVisual(IRenderContext),
ICanvasObjectDescriptor,
CanvasControl