An abstract base class that makes it possible to easily implement a custom IEdgeStyle.Namespace: yWorks.yFiles.UI.Drawing
Assembly: yWorks.yFilesSilverlight.Viewer (in yWorks.yFilesSilverlight.Viewer.dll) Version: 220.127.116.11
The only method that needs to be implemented by subclasses is CreateVisual(IEdge, IRenderContext), however it is highly recommended to implement at least UpdateVisual(IEdge, IRenderContext, TVisual), too. This implementation differs from the straightforward IEdgeStyle implementation in that there is no visible separation between the IVisualStyle<(Of <(<'TModelItem>)>)> and its IStyleRenderer<(Of <(<'TModelItem, TStyle>)>)>. Instead the renderer used by the base class is fixed and delegates all calls back to the style instance.