A processor is the possibility for each NodePlacer to prepare (and clean up) the graph for its children.
It is created within CreateProcessor(GenericTreeLayouter, LayoutGraph, Node) and called by the GenericTreeLayouter at specific positions of the life-cycle.
The processor may change the values within the DataMaps for its children.

Namespace: yWorks.yFiles.Layout.Tree
Assembly: yWorks.yFilesSilverlight.Algorithms (in yWorks.yFilesSilverlight.Algorithms.dll) Version: 2.4.0.0

Syntax

C#
public interface IProcessor
Visual Basic
Public Interface IProcessor

Remarks

A processor is the possibility for each NodePlacer to prepare (and clean up) the graph for its children.
It is created within CreateProcessor(GenericTreeLayouter, LayoutGraph, Node) and called by the GenericTreeLayouter at specific positions of the life-cycle.
The processor may change the values within the DataMaps for its children.

See Also