An IInputMode implementation that can
handle marquee selections performed by the user with a mouse.
Namespace: yWorks.Canvas.InputAssembly: yWorks.yFilesWPF.Viewer (in yWorks.yFilesWPF.Viewer.dll) Version: 2.2.0.2 (2.2.0.2)
Syntax
| C# |
|---|
[ObfuscationAttribute(StripAfterObfuscation = false, Exclude = true, ApplyToMembers = false)] public class MarqueeSelectionInputMode : StateMachineInputMode |
| Visual Basic |
|---|
<ObfuscationAttribute(StripAfterObfuscation := False, Exclude := True, _ ApplyToMembers := False)> _ Public Class MarqueeSelectionInputMode _ Inherits StateMachineInputMode |
Remarks
This implementation will request the InputMutex
as soon as it recognizes a mouse drag.
Inheritance Hierarchy
System..::..Object
yWorks.Canvas.Input..::..AbstractInputMode
yWorks.Canvas.Input..::..AbstractConcurrentInputMode
yWorks.Canvas.Input..::..StateMachineInputMode
yWorks.Canvas.Input..::..MarqueeSelectionInputMode
yWorks.Canvas.Input..::..AbstractInputMode
yWorks.Canvas.Input..::..AbstractConcurrentInputMode
yWorks.Canvas.Input..::..StateMachineInputMode
yWorks.Canvas.Input..::..MarqueeSelectionInputMode