Generic IInputMode implementation that can be used
to move something in the canvas using the mouse.
Namespace: yWorks.Canvas.InputAssembly: yWorks.yFilesSilverlight.Viewer (in yWorks.yFilesSilverlight.Viewer.dll) Version: 2.1.0.2
Syntax
| C# |
|---|
public class MoveInputMode : StateMachineInputMode |
| Visual Basic |
|---|
Public Class MoveInputMode _ Inherits StateMachineInputMode |
Remarks
This implementation uses the HitTestable to determine where
the user can begin dragging the selection.
It will then use the Movable and/or PositionHandler
to delegate the actual work of moving the elements to.
Inheritance Hierarchy
System..::..Object
yWorks.Canvas.Input..::..AbstractInputMode
yWorks.Canvas.Input..::..AbstractConcurrentInputMode
yWorks.Canvas.Input..::..StateMachineInputMode
yWorks.Canvas.Input..::..MoveInputMode
yWorks.yFiles.UI.Input..::..MoveLabelInputMode
yWorks.yFiles.UI.Input..::..ReparentStripeInputMode
yWorks.Canvas.Input..::..AbstractInputMode
yWorks.Canvas.Input..::..AbstractConcurrentInputMode
yWorks.Canvas.Input..::..StateMachineInputMode
yWorks.Canvas.Input..::..MoveInputMode
yWorks.yFiles.UI.Input..::..MoveLabelInputMode
yWorks.yFiles.UI.Input..::..ReparentStripeInputMode